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LinuxGL (GLX) QuakeWorld Client compile mini-HOWTO

Robert B Easter

        reaster@comptechnews.com
        

Revision History
Revision 1.2 2000-01-04 Revised by: rbe

This miniHOWTO is about how to get the OpenGL/GLX Linux QuakeWorld client compiled and working on systems with standard OpenGL hardware acceleration support.



 
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