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Re(1): This is all well and good, but ...

Posted by: Anonymous [ip:] on December 09, 2008 03:30 AM
There was a flap when Parallels for OS X did just that. They are using modified WINE sources as a D3D<->OGL bridge. They were a little iffy in the way they complied with the LGPL but the Wine devs seem to be content with what Parallels released.

BTW Parallels does a passable job with small 3D apps. I wouldn't attempt Crysis on it but I did run some Shockwave games and the Windows port of GLTron on it with OK performance.


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